18/09/05: This was written by the coffee boy
Posted by: Philip Kolba
Hello folks. I'm the editor-in-chief of this comic magazine thing we've got here, though I sometimes moonlight as a driver of a heavy metal-playing ice-cream truck. [Note: I've stared at the previous six words for five minutes trying to figure out if I have the hyphens correct. I'll probably end up getting a grammar book off my shelf and fixing it if they're not, even though this is just a journal.] There haven't been many updates to the front page for a while, so we figured we'd put up a publisher journal, in the same vein as videogame developer journals, to show you that we haven't just been jerking off this whole time — or possibly to prove that we were. We're in the progress of installing blogorific software to facilitate these updates, but I was itching to write an entry so I busted out my html skills.
First, I'd like to briefly introduce you to the rest of the Squid & Ink editorial staff. Leslie Tallyn is the managing editor and she enjoys eating puppies. Paul Kolba is the director of business development, who coincidentally has the same last name as I do, and can often be found wearing a lab coat and sticking electrodes into people. Chris Burke is the lead designer and sleeps by hanging upside down from the ceiling. Erin C is the art editor and can sometimes be seen walking around with a human femur; nobody's asked where she gets it. Valentine Makhouleen is the art director, though he claims his full title is "art director of extramarital affairs and sometimes Y", and loves riding around Toronto on top of a hobo. They'll make an entrance at some point.
As for the magazine, the release date has been pushed back a few months from our original estimate. Apparently getting funding isn't as easy as going up to media companies and telling them we'll print their silly ads if they give us all their money. Not that any of us are particularly surprised to learn that, but it does mean publishing will take us longer than we hoped.
That extra time will give us an opportunity to expand the size of our premiere issue from 80 pages to over 120. That means our readers — that's you — will get more content for the same price. It'll also give us a chance to develop the second and third issues of the magazine so we have a backlog when we start publishing. Anyone who makes or reads webcomics should appreciate the advantages of a backlog.
But just because the first issue is pushed back doesn't mean we won't have content before that. We'll put up previews of the first issue, extra online issues, and more contests.
In future journal entries you can look forward to updates about our progress on the magazine, the challenges we encounter, and the latest drama on Veronica Mars; oh Kristen Bell, what trouble will your sassiness get you into next?




